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  2. Ray J - Wikipedia

    en.wikipedia.org/wiki/Ray_J

    rayj .com. William Ray Norwood Jr. (born January 17, 1981), [1] known professionally as Ray J, is an American R&B singer, songwriter, television personality, and actor. Born in McComb, Mississippi, and raised in Carson, California, he is the younger brother of singer and actress Brandy Norwood. [3] In January 2017, he competed in the nineteenth ...

  3. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    Code generation (compiler) In computing, code generation is part of the process chain of a compiler and converts intermediate representation of source code into a form (e.g., machine code) that can be readily executed by the target system. Sophisticated compilers typically perform multiple passes over various intermediate forms.

  4. High Capacity Color Barcode - Wikipedia

    en.wikipedia.org/wiki/High_Capacity_Color_Barcode

    High Capacity Color Barcode. High Capacity Color Barcode ( HCCB) is a technology developed by Microsoft for encoding data in a 2D "barcode" using clusters of colored triangles instead of the square pixels conventionally associated with 2D barcodes or QR codes. [1] Data density is increased by using a palette of 4 or 8 colors for the triangles ...

  5. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    Convolutional codes are often characterized by the base code rate and the depth (or memory) of the encoder . The base code rate is typically given as , where n is the raw input data rate and k is the data rate of output channel encoded stream. n is less than k because channel coding inserts redundancy in the input bits.

  6. Entropy (computing) - Wikipedia

    en.wikipedia.org/wiki/Entropy_(computing)

    Entropy (computing) In computing, entropy is the randomness collected by an operating system or application for use in cryptography or other uses that require random data. This randomness is often collected from hardware sources (variance in fan noise or HDD), either pre-existing ones such as mouse movements or specially provided randomness ...

  7. Scancode - Wikipedia

    en.wikipedia.org/wiki/Scancode

    The most commonly encountered are the "XT" ("set 1") scancodes, based on the 83-key keyboard used by the IBM PC XT and earlier. These mostly consist of a single byte; the low 7 bits identify the key, and the most significant bit is clear for a key press or set for a key release. Some additional keys have an E0 (or rarely, E1 or E2) prefix.

  8. Binary Golay code - Wikipedia

    en.wikipedia.org/wiki/Binary_Golay_code

    The binary Golay code, G 23 is a perfect code. That is, the spheres of radius three around code words form a partition of the vector space. G 23 is a 12-dimensional subspace of the space F 23 2. The automorphism group of the perfect binary Golay code G 23 (meaning the subgroup of the group S 23 of permutations of the coordinates of F 23

  9. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    Fractal generating software creates mathematical beauty through visualization. Modern computers may take seconds or minutes to complete a single high resolution fractal image. Images are generated for both simulation (modeling) and random fractals for art. Fractal generation used for modeling is part of realism in computer graphics. [2]

  10. International Obfuscated C Code Contest - Wikipedia

    en.wikipedia.org/wiki/International_Obfuscated_C...

    Most recent. 2020. Website. www.ioccc.org. The International Obfuscated C Code Contest (abbreviated IOCCC) is a computer programming contest for the most creatively obfuscated C code. Held semi-annually, it is described as "celebrating [C's] syntactical opaqueness". [1] The winning code for the 27th contest, held in 2020, was released in July ...

  11. The Art of Video Games - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Video_Games

    The Art of Video Games was an exhibition by the Smithsonian American Art Museum which was on display March 16–September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its forty-year history. Following its time at the Smithsonian American Art Museum, the exhibition toured to 10 ...