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  2. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    List of ray tracing software Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  4. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    POV-Ray has matured substantially since it was created. Recent versions of the software include the following features: a Turing-complete scene description language (SDL) that supports macros and loops [9] a library of ready-made scenes, textures, and objects support for a number of geometric primitives and constructive solid geometry

  5. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing (physics) In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

  6. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft 's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 ...

  7. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  8. Tachyon (software) - Wikipedia

    en.wikipedia.org/wiki/Tachyon_(software)

    Tachyon is a parallel/multiprocessor ray tracing software. It is a parallel ray tracing library for use on distributed memory parallel computers, shared memory computers, and clusters of workstations. Tachyon implements rendering features such as ambient occlusion lighting, depth-of-field focal blur, shadows, reflections, and others.

  9. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX features hardware -enabled real-time ray tracing. Historically, ray tracing had been reserved to non- real time applications (like CGI in visual effects for movies and in photorealistic renderings), with video games having to rely on direct lighting and precalculated indirect contribution for their rendering. RTX facilitates a new development in computer graphics of generating ...