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  2. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    A punched card is a flexible write-once medium that encodes data, most commonly 80 characters. Groups or "decks" of cards form programs and collections of data. The term is often used interchangeably with punch card, the difference being that an unused card is a "punch card," but once information had been encoded by punching holes in the card ...

  3. Source code - Wikipedia

    en.wikipedia.org/wiki/Source_code

    Source code is the form of code that is modified directly by humans, typically in a high-level programming language. Object code can be directly executed by the machine and is generated automatically from the source code, often via an intermediate step, assembly language. While object code will only work on a specific platform, source code can ...

  4. Punched card - Wikipedia

    en.wikipedia.org/wiki/Punched_card

    Punched card. A 12-row/80-column IBM punched card from the mid-twentieth century. A punched card (also punch card [1] or punched-card [2]) is a piece of card stock that stores digital data using punched holes. Punched cards were once common in data processing and the control of automated machines . Punched cards were widely used in the 20th ...

  5. Barcode - Wikipedia

    en.wikipedia.org/wiki/Barcode

    A barcode or bar code is a method of representing data in a visual, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or one-dimensional (1D), can be scanned by special optical scanners, called barcode readers, of which ...

  6. Punched card input/output - Wikipedia

    en.wikipedia.org/wiki/Punched_card_input/output

    Punched card input/output. A computer punched card reader or just computer card reader is a computer input device used to read computer programs in either source or executable form and data from punched cards. A computer card punch is a computer output device that punches holes in cards. Sometimes computer punch card readers were combined with ...

  7. Punched tape - Wikipedia

    en.wikipedia.org/wiki/Punched_tape

    Paper tape reader on the Harwell computer with a small piece of five-hole tape connected in a circle – creating a physical program loop. Punched tape or perforated paper tape is a form of data storage device that consists of a long strip of paper through which small holes are punched. It was developed from and was subsequently used alongside ...

  8. Optical character recognition - Wikipedia

    en.wikipedia.org/wiki/Optical_character_recognition

    Optical character recognition or optical character reader ( OCR) is the electronic or mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo of a document, a scene photo (for example the text on signs and billboards in a landscape photo) or from subtitle text ...

  9. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Perl, Ruby, Shell, XML. A collection of build and release tools. Included is the 'precommit' module that is used to execute full and partial/patch CI builds that provides static analysis of code via other tools as part of a configurable report. Built-in support may be extended with plug-ins. Astrée.

  10. Type-in program - Wikipedia

    en.wikipedia.org/wiki/Type-in_program

    A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, utility, or application program. Type-in programs were common in the home computer era from the late ...

  11. Code Reading - Wikipedia

    en.wikipedia.org/wiki/Code_Reading

    Code Reading (ISBN 0-201-79940-5) is a 2003 software development book written by Diomidis Spinellis. The book is directed to programmers who want to improve their code reading abilities. It discusses specific techniques for reading code written by others and outlines common programming concepts.